Available - Dubai & Remote
Hi, I'm Angela
Learning Experience Designer & L&D Consultant
I design and lead learning systems that improve performance and drive measurable business outcomes, blending instructional design, change management and AI adoption.
Strategy & Analysis
- Change Management (Kotter)
- Gap / Needs Analysis
- Stakeholder Management
Design & Delivery
- Instructional Design: ADDIE, SAM, Gagné's Nine Events
- ILT, VILT, eLearning, Job Aids
- Tools: Canva, Articulate Storyline, Rise, SCORM/xAPI
- Learning Reinforcement Strategy (Microlearning)
Program & Technology
- Curriculum & Program Management
- LMS Selection and Oversight
- AI-Powered Learning Design
Leadership & Impact
- Leadership Development & Coaching
- Kirkpatrick Evaluation (Levels 1-4: reaction through business results)
MSc Educational Management | CACHE Level 3 | AI Fluency by Anthropic

Welcome to my Portfolio
Browse detailed project descriptions & work samples
Mamversity
Designing a monthly nervous system informed curriculum for mothers
A recurring membership curriculum teaching real nervous-system literacy to a non-clinical audience, designed to sustain engagement month after month, not just deliver one strong first impression.
- Four-week arc building from foundational safety to intergenerational pattern work
- Original acronym-based instructional devices (a repeatable design signature across your programs)
- Full Kirkpatrick Level 1-4 evaluation, including community-scale business results
The Co-Regulation Blueprint
Designing a parent training program on emotional co-regulation
A 20-hour instructional design project shifting parents from controlling behavior to understanding the emotion behind it, built on Gagné's Nine Events, with a persona-driven design process and a fully mapped 90-minute session.
- Full competency-based objectives (Bloom's Taxonomy)
- Original persona-driven design process
- Complete instructional walkthrough of a single 90-minute session
Sapere Digital Literacy Program
Designing an Adult Training Program on AI & Digital Literacy
A complete training program addressing adult digital discernment (not screen time) from real stakeholder interviews through a full competency framework, for a fictional-but-realistic adult education organization.
- Needs analysis grounded in real semi-structured interviews
- Bridges AI-in-Education with parent/educator training
- Demonstrates full end-to-end program design, not just session design
Delightfully Parenting Program
Designing a Self-Led, 12-Module Certification-Style Curriculum
A complete 12-module curriculum designed to work without a live facilitator — sequenced across four deliberate learning arcs, with three original acronym-based frameworks (PEACE, DELIGHT, SAFE) translating research into practice under stress.
- 43 video lessons 12 companion workbooks, fully self-paced
- Closed-loop design: Module 12 reopens Module 1's original intentions
- Full Kirkpatrick Level 1–4 evaluation across coaching and self-paced formats
Emotional Regulation Toolkit
Inclusive Design for Building Emotional Literacy in Children
A printable and digital toolkit teaching young children to recognize, name, and regulate their emotions, downloaded by 800 parents, using an emotion wheel, color-coded thermometer, body map, and hands-on regulation games with diverse, inclusive illustration throughout.
- Somatic awareness tools (emotion wheel body map) connecting feelings to physical sensation, not just vocabulary
- 12-strategy regulation menu (movement, breathing, drawing, talking) giving children real choices, not one prescribed technique
- Three game formats (drawing, mime, role-play) turning passive learning into active practice
Be Calm
An Integrated Emotional Regulation Toolkit for Adults
A six-part self-regulation system integrating seven distinct psychological frameworks — from nervous-system literacy to embodied practice — into one sequenced toolkit, rather than another collection of disconnected tips.
- Six sequenced stages: self-care → nervous system → mindset → self-knowledge tools → applied tracking → somatic practice
- A clinically-informed trigger tracker distinguishing present-appropriate reactions from reactivated past patterns
- Nine somatic techniques, each explained through the physiological mechanism it works through, not generic advice
AiAbility
Designing an AI Teaching Assistant for Inclusive Education
An AI teaching assistant addressing a real resourcing gap, not a goodwill gap — grounded in a rigorous, multi-source needs analysis, with a fully worked example showing exactly how it adapts a real lesson for a specific student.
- Needs analysis grounded in OECD, UNICEF, and Romanian Ministry of Education data (37% of teachers report significant stress adapting lessons for SEN students)
- A complete worked example: an actual adapted lesson plan for a real textbook story, not a hypothetical demo
- Built-in GDPR safeguard for responsible AI use with student data
Building Self-Regulation Into the Curriculum
A Systemic Redesign for Early Childhood Education
A curriculum-wide redesign integrating emotional self-regulation across an entire early-childhood institution — touching objectives, content, environment, and evaluation together, with quantified success targets set before any pilot ran.
- Before/after comparison spanning six curriculum components, not just one activity
- Three-phase implementation plan (preparation → piloting → evaluation and scaling) across a full school year
- Quantified success indicators (70%+, 75%+, 30% reduction) built in from the start, not added after the fact




